Our next game has the working title Truer than You. It’s a game about what it means to be true, especially in relationships. It’s also a game about shame as a driving force in social situations.

Yesterday a small group of people who are interested in relationships gathered to ideate for the game. We did a workshop in the creative environment of the city library of Malmö.

We started with the exercise to draw a subway map of our lives, which we then presented to each other. Then we continued the ideation based on the game’s premise and its main character Rin. It resulted in more than ten situations and scenarios that can be used in the game, as well as many more ideas to develop further. I’m super impressed that so much can come out of just 1.5 hours of workshopping!

Rin has recently moved to a large city and knows noone …