If fictional relationships feel real, as I proposed in a previous post, then we need to be mindful of how we utilize characters and relationships in games. Why are the potential relationships there, and what do we want players to feel? Most often, we are not entirely free when we design a game &#821

Recently, I’ve been thinking a lot about the games we make, and what kind of games we want to make. When we started the new company this autumn, we also did a lot of business planning, working on the brand and so forth. Doing that kind of work is something I really enjoy, since it […]

Adaptations are very common in the domains of manga and anime, the most typical being that an original work of manga is adapted into anime. But there is a third media form that sometimes get adaptations too, namely games, and more specifically, the adventure game genre visual novel. [This text was o