Summer news & prep – June update
Summer is approaching, and a lot of things need to be wrapped up. I (Bobbi) am currently working from (a rather hot Air BnB in) beautiful Visby, which is a nice change of scene. Content & Localization We are working in parallel with adding content to Truer than You and preparing the game for lo
The busiest of times – May update
May is ending and it feels like months since we wrote the last update – so much have happened since! Tons of drawings I (Bobbi) have been making tons of backgrounds and illustrations for Truer than You. I enjoy drawing a lot, but the time for it is often eaten up by tasks that feel […]
Drawings and preparations – April Update
28 characters During April, we’ve completed the line art for every character in the game. If someone would have told me that this game would include 28 characters, I probably wouldn’t have believed it. Knife Sisters has 12. It says something about the scope of Truer than You, which is large by d
Knife Sisters turns five
On this magical date – 2024.04.24 – Knife Sisters turns five years old. To celebrate, the game is free for 24 hours. Get it on itch-io! It both feels much longer and much shorter since this game was released. We started conceptualizing it in late 2015, originally it was intented as a web
From games to the world and back – 2022 in review
This was a year that began and ended with video games. That might not seem very strange when we’re a game studio, but nonetheless it has a special significance this year, which has been quite an eventful one, to say the least! Previous Next The year began with Hades I’m not an avid game player,
For all the lonely souls – I give you Knife Sisters!
Today is a big day: Knife Sisters hits Steam and Itch.io. This game means a lot to me, since I see it as the essence of what I’ve been doing artistically since I was a teenager. I’ve been working in the games industry since 2005, and my aim has always been to explore what games […]
5 tips for doing a Kickstarter campaign
In november 2018 I did a Kickstarter campaign for the visual novel I’m working on, Knife Sisters. This was in part an impulse move, which I will get back to, and it was instigated by meeting a representative from Kickstarter at IndieCade in L.A. in October, who told me he thought the project c