Summer news & prep – June update
Summer is approaching, and a lot of things need to be wrapped up. I (Bobbi) am currently working from (a rather hot Air BnB in) beautiful Visby, which is a nice change of scene. Content & Localization We are working in parallel with adding content to Truer than You and preparing the game for lo
The busiest of times – May update
May is ending and it feels like months since we wrote the last update – so much have happened since! Tons of drawings I (Bobbi) have been making tons of backgrounds and illustrations for Truer than You. I enjoy drawing a lot, but the time for it is often eaten up by tasks that feel […]
Words and Choices – March Devlog
March is ending and we’re finally seeing some sun here in Sweden. (Maybe you know that Swedes love to talk about the weather? That’s because at least half of our year is spent in darkness. When the sun comes out, we all get a little crazy!) Script editing in process I (Bobbi) am working on [&hel
Impressions from Devcom & Gamescom
Last week was a really intense one for us, as we attended both Devcom and Gamescom. At Devcom, we did the first IRL showcase of Truer than You, during the two conference days, as well as at Developer Night | Courage Cologne. Then we moved over to Gamescom for meetings, where we were part of [&hellip
Welcoming an eventful autumn
We’ve had a pretty productive summer over here in Sweden. It started with us doing a game jam for an upcoming title, which we hope to start pre-producing next year. We have also been working quite a lot on the story for Truer than You, and are now feeling pretty confident about it. This story [&he
Making Relation Games
Recently, I’ve been thinking a lot about the games we make, and what kind of games we want to make. When we started the new company this autumn, we also did a lot of business planning, working on the brand and so forth. Doing that kind of work is something I really enjoy, since it […]
Knife Sisters got the Long Feature Award!
Tonight at the A MAZE. Awards we won the Long Feature Award for Knife Sisters! We are honored and humbled! 😀 THE LONG FEATUREThis is the award for complex games and developing virtual reality worlds. Those are the ones, who challenge your life by offering immersive storytelling and much more than
Processing the Process – On Game Creation, Burnout and the Existence
Long time no see, comrades! Last year, on April 24th, me and my team released Knife Sisters, a story-based game about love, manipulation, relationships and sex. We had been working on it for 2.5 years, but the creation process had been pretty straight forward – something that could not be said